Nonfiction
Book
TEEN/793.93/DUNGEON
Availability
Details
PUBLISHED
©2014
EDITION
DESCRIPTION
320 pages : color illustrations, color maps ; 29 cm
ISBN/ISSN
LANGUAGE
SERIES
NOTES
"Everything a Dungeon Master needs to weave legendary stories for the world's greatest roleplaying game"--Cover
A world of your own -- Creating a multiverse -- Creating adventures -- Creating nonplayer characters -- Adventure environments -- Between adventures -- Treasure -- Running the game -- Dungeon master's workshop -- Appendix A: Random dungeons -- Appendix B: Monster lists -- Appendix C: Maps -- Appendix D: Dungeon Master inspiration
This book contains tools a Dungeon Master needs to provide stories and game play. A resource for new and existing Dungeon Masters to engage in both adventure and world creation, with rules, guidelines, and advice from the game's experts. Created as part of a massive public playtest involving more than 170,000 fans of the game
D & D lead designers, Mike Mearls, Jeremy Crawford ; Dungeon master's guide leads, Jeremy Crawford, Christopher Perkins, James Wyatt ; designers, Robert J. Schwalb, Rodney Thompson, Peter Lee ; editors, Scott Fitzgerald Gray, Michele Carter, Chris Sims, Jennifer Clarke Wilkes ; producer, Greg Bilsland