Summary of jason schreier's blood, sweat, and pixels
(2021)
By: IRB Media

Nonfiction

eBook

Provider: hoopla

Details

PUBLISHED
[United States] : IRB, 2021
Made available through hoopla
DESCRIPTION

1 online resource

ISBN/ISSN
9781638153481 (electronic bk.) MWT13969112, 1638153485 (electronic bk.) 13969112
LANGUAGE
English
NOTES

Get the Summary of Jason Schreier's Blood, Sweat, and Pixels in 20 minutes. Please note: This is a summary & not the original book. Original book introduction: Developing video games-hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean-it's nothing short of miraculous

Mode of access: World Wide Web

Additional Credits