Converging technologies
(2014, original release: 2008)

Nonfiction

eVideo

Provider: Kanopy

Details

DESCRIPTION

1 online resource (1 video file, approximately 31 min.) : digital, .flv file, sound

ISBN/ISSN
1065005
LANGUAGE
English
NOTES

Title from title frames

In 1994 it would have taken about seven days to send someone a copy your holiday snaps. Now using a digital camera and email it takes about ten minutes. This fast-moving documentary takes us on a whistle-stop tour of the world of convergence. Technology change: In the early days computers were huge and needed to be kept in air-conditioned rooms. Next they moved to the desktop and the internet was developed. Memory and processing power increased, and computers can now do more than ever before. Phones can now send messages, take and send photos, access the internet and play music. And on a games consoles you can download movies, stream your music, chat, view photos and make video calls. Marketing: At the heart of converging technologies are the marketing techniques used to sell the products to an ever expanding customer base. The Xbox, PS3 and the Wii are all carefully targeted at different markets. Manufacturers release products with limited functions initially so they can then release version two and version three later in the year. The downside: But is industry convergence a good thing? Some argue that the "corporate monsters" behind the products are too powerful. Also, phones can become unstable if they have too many functions. And if your entire home entertainment is based on one device and it breaks down you're left with nothing. Is the Blackberry bad for your quality of life? And what about "happy slapping" - is this a result of too much technology?

Originally produced by TV Choice in 2008

Mode of access: World Wide Web

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