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The ZX Spectrum / Commodore 64 Book 30th Anniversary Special

The ZX Spectrum / Commodore 64 Book
Magazine

The ZX Spectrum Book and The Commodore 64 Book take a look back at two of the best-loved home computers of the Eighties, and include extensive features on the iconic hardware and its amazing games, as well as interviews with the people that made them. From developer lookbacks, to the story behind the devious puzzler Bombuzal, there is something for every retro gaming fan here. Featuring: Retroinspection: ZX Spectrum - Discover how Sir Clive Sinclair's 8-bit computer made a massive impact on the gaming industry. The Making Of: Jumping Jack - We investigate the story behind the mythical Sabreman game that never saw the light of day. Collector's Guide: Commodore 64 - This handy guide reveals the best games and peripherals that every serious collector should own. The Making Of: Bombuzal - Tony Crowther and David Bishop talk about designing the devious puzzler that became Image Works’ hit.


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Frequency: One time Publisher: Future Publishing Ltd Edition: The ZX Spectrum / Commodore 64 Book

OverDrive Magazine

  • Release date: May 23, 2016

Formats

OverDrive Magazine

subjects

Tech & Gaming

Languages

English

The ZX Spectrum Book and The Commodore 64 Book take a look back at two of the best-loved home computers of the Eighties, and include extensive features on the iconic hardware and its amazing games, as well as interviews with the people that made them. From developer lookbacks, to the story behind the devious puzzler Bombuzal, there is something for every retro gaming fan here. Featuring: Retroinspection: ZX Spectrum - Discover how Sir Clive Sinclair's 8-bit computer made a massive impact on the gaming industry. The Making Of: Jumping Jack - We investigate the story behind the mythical Sabreman game that never saw the light of day. Collector's Guide: Commodore 64 - This handy guide reveals the best games and peripherals that every serious collector should own. The Making Of: Bombuzal - Tony Crowther and David Bishop talk about designing the devious puzzler that became Image Works’ hit.


Expand title description text