Nonfiction
Book
2 Holds on 1 Copy
Availability
Details
PUBLISHED
©2018
DESCRIPTION
xxii, 288 pages : illustrations ; 24 cm
ISBN/ISSN
LANGUAGE
NOTES
Includes index
Getting started -- Build a hi-lo guessing game app! -- Creating a GUI for our guessing game -- Creating your first Android app -- Polishing your app by adding menus and preferences -- Deciphering secret messages -- Creating advanced GUIs and sharing your app -- Make secret messages a phone app to share with friends! -- Paint colorful bubbles with your mouse! -- Adding animation and collision detection with timers -- Making BubbleDraw a multitouch Android app -- Appendix: Debugging and avoiding common errors in Java
"An introduction to learning Java programming that teaches first time programmers how to build mobile and desktop apps, and how to debug code and deal with common mistakes"--
"Covers Java 8 and 9"--Cover